| 1 |
Redesign E-learning with User Centered Design Meth...
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2024 |
|
| 2 |
Analysis and Redesign of Tracer Study Application ...
|
2024 |
|
| 3 |
Pelatihan Aplikasi Edukatif untuk Mendukung Digita...
|
2024 |
|
| 4 |
PENGEMBANGAN MODUL PELATIHAN UNTUK MENYUSUN MATERI...
|
2023 |
|
| 5 |
[PDF] from staihubbulwathan.id Capturing the Dist...
|
2023 |
|
| 6 |
PENDAMPINGAN PRODUKSI KONTEN EDUKASI UNTUK MGMP PE...
|
2023 |
|
| 7 |
Lokakarya Etika Profesi dan Kerahasiaan Data pada ...
|
2023 |
|
| 8 |
Capturing the Distance Learning in Indonesian High...
|
2023 |
|
| 9 |
Evaluation and Recommendation User Interface of Ba...
|
2022 |
|
| 10 |
Evaluation and Redesign of Telkom University’s O...
|
2022 |
|
| 11 |
Evaluation and Redesign User Interface Metoocel Ap...
|
2022 |
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| 12 |
Evaluation and User Interface Design Recommendatio...
|
2022 |
|
| 13 |
Analysis and design of game-based learning applica...
|
2022 |
|
| 14 |
Analysis and Redesign Web Navigation Telkom Univer...
|
2022 |
|
| 15 |
Implementation of Hybrid BWM-TOPSIS Method in the ...
|
2022 |
|
| 16 |
Analysis of the Generator and Consistency of Gener...
|
2020 |
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| 17 |
Cyberbullying identification on twitter using rand...
|
2019 |
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| 18 |
Implementasi Alat Pengupas dan Penyaring Kulit Ari...
|
2019 |
|
| 19 |
An automatic website menu comparison among Indones...
|
2019 |
|
| 20 |
Mendeteksi cyberhate pada twitter menggunakan text...
|
2019 |
|
| 21 |
Ant Colony Optimization method analyzing for Seque...
|
2019 |
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| 22 |
Analysis and Implementation of Goal-Directed Desig...
|
2018 |
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| 23 |
Increasing students interaction in distance educat...
|
2018 |
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| 24 |
Pengembangan Konsep Gamification Berbasis Role-Pla...
|
2016 |
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| 25 |
Rekomendasi Perancangan Arsitektur Enterprise Pasc...
|
2016 |
|
| 26 |
Analisis dan implementasi fast corner detector pad...
|
2012 |
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| 27 |
Analisis Framing Kasus Anarkisme Terkait Aksi Demo...
|
2012 |
|